Compatability
Plugin support in DecentHolograms
DecentHolograms provides support for specific plugins. This can be support for basic features, or the ability to convert their holograms into DecentHolograms.
Plugin Support¶
The following plugins are supported in DecentHolograms.
PlaceholderAPI¶
DecentHolograms supports all placeholders from PlaceholderAPI.
Placeholders can be used using their default %identfier_values% format (i.e. %player_name%) in Hologram Lines, actions and Animations.
Placeholders are parsed with the player viewing the Hologram.
Placeholders in animations
By default are placeholders in custom animations not parsed, to avoid performance issues.
If you still want them to be parsed, enable allow-placeholders-inside-animations in the config.yml of DecentHolograms.
Hologram Conversion¶
DecentHologram provides support for converting Holograms from the following Holograms.
Support may be limited.
CMI¶
/dh convert CMI
Default File Location: plugins/CMI/holograms.yml
Special Actions:
-
ICON:<item>gets converted to#ICON:<item> -
!nextpage!creates a new Hologram Page. - Holograms with names that start with
#<or#>will be skipped
FutureHolograms¶
/dh convert FutureHolograms
Default File Location: plugins/FutureHolograms/holograms.yml
Special Actions:
- No notable actions outside basic Hologram conversion.
GHolo¶
/dh convert GHolo
Default File Location: plugins/GHolo/data/h.data
Special Actions:
-
ICON:<item>gets converted to#ICON:<item> -
ENTITY:<entity>gets converted to#ENTITY:<entity> -
[x],[X]and[|]get converted into Unicde characters -
[#rrggbb text #rrggbb]gets converted to<#rrggbb>text</#rrggbb>
Holograms¶
-
/dh convert HologramsDefault File Location:
plugins/Holograms/holograms.ymlSpecial Actions:
-
ITEM:<item>gets converted to#ICON:<item>
-
HolographicDisplays¶
/dh convert HolographicDisplays
Default File Location: plugins/HolographicDisplays/database.yml
Special Actions:
-
ICON:<item>gets converted to#ICON:<item> -
{papi: <placeholder>}gets converted to%<placeholder>% -
{empty}creates an empty line using a color code.